Deepoon VR is engaged in the development of VR head-mounted displays and the construction of VR content platform. It's also devoted to creating the VR ecology that takes the hardware system as its core, makes software content obtain the synchronous development, and integrates games, films and televisions, and other resources.
We're planning to demonstrate AR live system by the virtual character.
To create virtual worlds where various real life experiences meet endless imagination, professionals from game development, Hollywood VFX graphics, engineering, fashion, writing and photography gathered at EVR STUDIO.
We are currently focused on VR game development, mobile VR streaming solutions, and creative VR media production.
The company's main focus is the development of interactive entertainment products, and has completed dozens of mature products. The company is committed to making VR、AR、Full-motion technology entertainment commodities to import into physical offline stores.
FAMIKU has a wealth of experience with solutions for commercial real estate supporting services facilities. Strong software development ability, integration between the hardware and software, and fully customer design services for large venues.
FAMIKU products have appeared in hundreds of commercial channels and helped the large internet companies to plan and design large-scale VR theme parks.
SHARED VISION: DELIVER VALUE TO OUR CLIENTS, BRING THE JOY TO FAMILIES.
Since the founding of the company through team effort has developed "Pixel Gear" works, "Reborn" and "AR" cut the warriors. "Pixel Gear" PSVR has been on the line and has been well received at home and abroad of the game player, ranked in the North American and European sales are located in the forefront of the. Reborn has not yet been on the line has been highly concerned about the industry, and bring a lot of honor for the company. Three-in-one play combination will bring the repeated experience fun to game player, parry, real physical feedback, efficient dynamic cutting for immersive game player to bring a better experience, mobile special way without using any external hardware under the condition of the perfect solution to the problem of vertigo brought by VR and throw some mobile discontinuity. With the film into the sense of the story and the traditional action games in the industry to get a good sense of.
At present, the company has a number of patents related to the development of technology, the company will continue to uphold the user to provide a richer game type and perfect game experience this route continues to grow and develop.
MOSKIT Score motion sickness threats & Visualize motion sickness details in VR game.
AVCMatcher Reduce simulator sickness due to eye-fatigue.
Game developers can now efficiently and precisely design and integrate compelling haptic experiences across varying APIs and controllers offered by the major platforms.
The team consists of 30 employees and has successfully released several VR games：
RPS ISLAND won the Second honor of the bull cup at the Fourth session, and the third honor of the LEAP MOTION & OSVR Global competition.
The hunter was released on several different platforms.
Ling Yu, a cooperation with Iqiyi will be online soon.
X-ANIMAL for the PSVR is coming online this summer. This game won the Best creative award in the global virtual reality developer contest and was the most anticipated VR game at Game gyro. It is also the only casual VR game selected in the SONY “China Hero Project.”
Through its VR Content Advisory Forum, KMGA has been actively supporting VR related technology and international exchange since 2016.
Shanghai Lindu Network & Technology Co., Ltd.
more exhibitors & sponsors being added all the time
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